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Changelog: iOS

Orbiter for iOS is available as a beta via TestFlight. To join the beta, email [email protected].

0.3.1

Improvements

  • ML sequencer plays with more variation, gains a Novelty knob, and stops getting stuck — The AI generative sequencer (Muse and Duet modes) now produces more varied melodies and rhythms instead of falling into self-reinforcing loops. A new Novelty knob (in the Autonomous and Call & Response settings) lets you push the model toward less-repeated note choices when you want more surprise. Several inference bugs have been fixed: notes no longer drift forward in time, malformed sequences no longer accumulate after the model substitutes a pitch, and changing the time scale while the sequencer is playing no longer causes generation to stall.

0.3.0

New Features

  • Cross-instrument sympathetic resonation — Playing one instrument now excites the others, producing sympathetic vibrations.
  • Cross-resonation controls — Per-instrument XR send knobs on the FX tab set how much each instrument excites the others, with global MIX, DETUNE, and PRE/POST routing for the resonated signal.
  • Calmer Sleepy and Calm presets — Sleepy and Calm now sound darker and softer, with gentler attacks, less metallic shimmer, and more natural sustain.
  • Velocity-dependent tone — Soft strikes are warmer; harder strikes brighter.
  • SHARP and PARTIALS controls — New per-instrument knobs shape onset character and overtone content.
  • Reorganized instrument controls — Each instrument's controls are split into TIMBRE, SHAPE, and FX tabs.
  • Audio-responsive visuals toggle — Settings → Audio now offers High and Low fidelity; Low disables the reactive flow lines, glow, and vibration overlays to lower CPU and battery use. The choice persists across sessions.
  • Mood and Timer in the transport bar — Switch mood (Sleepy, Calm, Musical) and start or cancel a sleep timer directly from the instrument view, without returning to the orbital view.
  • Reorganized transport bar — Two rows with a larger centred play button; the timer button moves to the top toolbar.
  • Tap or drag planets to play — Tap a planet on the entry screen to start the sequencer and trigger its instrument; drag across multiple planets for a sweeping handpan-like flourish.
  • Modulation indicators on volume sliders — Gong, Handpan, and Singing Bowl volume sliders show a dotted line and dot when their volume is being modulated.
  • Modulation resumes with scene presets — Modulation starts automatically when a saved scene preset is loaded.

Bug Fixes

  • Audio initialization errors stay visible — When audio fails to start, a red banner is now shown until the problem is resolved.

Documentation

  • Reorganized manual — The manual is grouped into Getting Started, Instruments, Making Music, and Connect & Share, with a persistent sidebar that highlights your current location.
  • /docs/ landing — Visiting /docs/ now opens the Getting Started overview.
  • Offline search — Search the manual from the sidebar with instant results and highlighted matches; works offline once the manual has loaded.
  • Labelled screenshots — The manual now shows labelled screenshots of the Orbit view, Instruments view, per-instrument panels, and a modulation knob.
  • New guides — New pages cover effect plugins, mic excitation, factory presets, and AI sequencer modes.
  • MPE audio examples — The Audio and MIDI Settings page includes short audio clips that demonstrate MPE gestures (pitch bend, pressure, timbre).
  • Documentation naming — The app now refers to its help material as "Documentation" in full and "Docs" in compact labels, replacing "Manual".

0.2.8

Features

  • App renamed to Orbiter Lab
  • Master volume remembered across restarts — Volume is now persisted and restored on app restart.

Fixes

  • Audio Unit plugins fit better in DAW hosts — Reduced preferred height to avoid large empty areas in GarageBand and AUM.

0.2.7

Features

  • AI sequencer is now available on iOS (was missing due to Xcode build misconfiguration)
  • Master volume is now remembered across app restarts on all platforms
  • App renamed to "Orbiter Lab" across all platforms

Fixes

  • Release builds no longer flood the console with debug logging on iOS
  • Fixed Linux/macOS plugin installer artifact names to match bundled output

Infrastructure

  • App Store and Google Play metadata, screenshots, and release notes are now uploaded automatically during release builds

0.2.6

Features

  • Enable AI sequencer on iOS and Android — The AI sequencer feature, previously available only on desktop and web, is now enabled in the iOS and Android versions of Orbiter. Users can generate AI‑driven ambient sequences directly from their mobile devices.

0.2.5

Improvements

  • Mark Android as beta on the landing page — The landing page now lists Android as a beta release, matching the status of iOS and macOS. Previously it was marked as "Coming soon", so users can now see that the Android version is available for testing.

0.2.3

Bug fixes and performance improvements.